This is the second year research which aims to analyse interactions between important resources in community forest in Lainan Subdistrict and concerned stakeholders and to build a computer-assisted role-playing game (cRPG). Local stakeholders were interviewed based on the snowball sampling technique. Then, the cRPG was built using Cormas (Common-pool resource management agent-based simulation) platform. The results showed that concerned stakeholders were villager, Lainan Subdistrict Administration Organisation, Research team, and forester. Moreover, two groups of stakeholders, teacher and student from Sa School, were proposed by villagers. Recently, they are not yet involved in community forest management in this subdistrict. The constructed model called “CoComForest” (“Collaborative Community Forest Management). It composed of “Community forest spatial landscape”, “Harvester” and important resource for local people, including Melientha suavis, queen brood of Oecophylla smaragdina, and edible mushrooms. There were 3 scenarios in the model; 1) business as usual (no communication among harvesters (players), 2) fire break establishment in landscape (discussion is allowed), and 3) overharvesting by outsiders. This cRPG will be used with local stakeholders next year in form of participatory field workshop as a mean to 1) share learning on interactions between concerned stakeholders, who have different perceptions and decision makings, and important resources in community forest, and 2) facilitate the discussion among resource users about current problems in community forest and collectively identify a suitable and sustainable management plan.