Title | How to render : the fundamentals of light, shadow and reflectivity / by Scott Robertson with Thomas Bertling |
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Imprint | Culver City, CA. : Design Studio Press, 2014 |
Edition | First edition |
Descript | 272 pages : illustrations (chiefly color) ; 29 cm |
What is rendering? + tools and materials : How we see form ; Content overview ; Tools and materials -- Light types and casting shadows : Value change = form change ; Direct, hard light ; Direct, soft light ; Light decay, A.K.A. falloff ; Occlusion ; Edge/rim light, half-light ; Multiple light sources ; Reflected light ; Sunbeams ; Atmospheric perspective ; Constructing cast shadows ; Perspective grid skills ; Form-building skills ; Construction skills ; Section-drawing skills ; The fundamentals of casting shadows ; Light/shadow direction and light planes ; Casting the shadow of a single stick in perspective ; Shadow construction with local light ; Local light shadow construction: multiple sticks on a single level ; Local light shadow construction: multiple sticks on multiple levels -- Sunlight construction ; Light plane set-up for sunlight ; Sunlight construction: finding the shadow origin and light source ; Positive sunlight construction: backlight ; Negative sunlight construction: front light ; Sunlight construction: shadow origin and light source off the page ; Sunlight construction without convergence ; Sunlight construction: casting shadows on multiple levels ; Casting shadows of wall shapes ; Casting shadows over obstacles ; Casting a stick's shadow on a wall ; Casting the shadow of a vertical stick onto an object ; Casting the shadow of a horizontal stick onto a wall ; Casting the shadow of a horizontal stick onto a wall and the ground ; Casting the shadow of a horizontal stick beyond the edge of a wall, onto the ground ; Casting the shadow of a horizontal stick over complex shapes ; Casting the shadow of an angled (leaning) stick ; Casting the shadow of a triangular shape ; Student examples ; Casting shadows of simple volumes ; Casting shadows of simple volumes: sunlight ; Casting shadows of simple volumes: Local light ; Casting shadows of overhangs ; Casting shadows of openings ; Casting shadows of complex planar volumes ; Casting shadows with multiple light sources --
LOCATION | CALL# | STATUS |
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Architecture Library (4th Floor) | 741.2 R652H | CHECK SHELVES |
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