CHI 2001 : anyone. anywhere. : CHI 2001 conference proceedings Conference on Human Factors in Computing Systems / editors, Julie A. Jacko ... [et al.] ; sponsored by ACM's Special Interest Group on Computer-Human Interaction (ACM SIGCHI)
Imprint
Minnesota : ACM Press, c2002
Descript
xvii, 559 p. : ill. ; 28 cm
CONTENT
Scale effects in steering law tasks -- Evaluating computer pointing devices -- Laser point interaction -- Explore non-linear drama in virtual worlds -- Orchestrating a mixed reality performance -- Cookies and Web browser design -- Web page design metrics -- Cyberlink mental interface with the "Yes/No Program" -- New developments in the CARD technique -- "Knowledge shelf" as a collaborative information tool for designers -- Global-software development lifecycle --Implications of rational analysis for interface design -- Effects of in-car interfaces on driver behavior -- Cognitive modeling charts the gulf of execution -- Persistent conversations -- Time Aura: interfaces for pacing -- Doom as an interface for process management -- Synthetic speech and human speech? -- Comprehension, and preference during desktop conferences -- Talking silently on mobilephones -- Paper and pen interaction with structured speech -- Using thumbnails to search the Web -- Comprehension of synthetic and human speech while driving -- Accordion summarization for end-game browsing on PDAs and cellular phones -- ConNexus to awarenex -- Beyond command knowkedge -- Teachers as simulation programmers -- Locus of feedback control in computer-based tutoring -- Sensetable -- Surface drawing -- Data tiles -- Optimizing search by showing results in context -- Robust annotation positioning -- Reading pf electronic documents -- Eye gaze patterns on conversations -- Humanoid avatars -- Dynamics of mass online marketplaces -- Designing social communication devices for the home -- Digital family portraits -- Social navigation of food recipes -- Chinese input with keyboard and eye-tracing -- Model for unistroke writing time -- Text input for mobile devices -- Evaluating community network outcomes -- Virtual therapeutic community of pediatric patients undergoing dialysis -- Geney -- relational agents -- Human Web assistants -- Social presence in Web surveys -- 3D navigation -- Automating camera management for lecture room environments -- Viewing meetings captured by an omnidirectional camera -- Folk computing: revisiting oral tradition as a scaffold for co-present communities -- Designing palavar tree onlineL supporting socail roles in a community of oral history -- Classroom collaboration in the design of tangible interfaces for storytelling -- Information scent -- Poosting information to public and personal displays -- Single display privacyware -- Linking public spaces