Office of Academic Resources
Chulalongkorn University
Chulalongkorn University

Home / Help

TitleBasics of game design
Author Michael E. Moore
Imprint Boca Raton : A K Peters/CRC Press, c2011
Descript xv, 375 p. : col. ill., col. maps ; 23 cm

CONTENT

Making games : Game play and game data ; Designers and the development process -- Game play and game mechanics : Game play and the “Fun Factor” ; Assigning percentages to game play -- Math and logic in games : Probability and statistics ; Randomization in games -- On movement : Graphical interface requirements ; Military scales -- On combat : Turn-based vs. real-time combat -- On characters and monsters : Creating player characters ; Experience points and leveling up -- On items : Item categories ; Game functions of items -- On magicks and technologies : Magic in games ; Technology in games -- On puzzles in game : Elements of puzzles ; Categories of puzzles -- Storytelling in games : Stories in games ; Problems with game stories -- Designing playfields : 2D Maps ; 3D levels -- Interface design : Graphical user interface ; Designing the GUI -- A Conversation with Chris Taylor : Chris’s background in games ; Preproduction phase


Computer games -- Design Computer games -- Programming Video games -- Design

LOCATIONCALL#STATUS
Central Library (5th Floor)794.8 M823BCHECK SHELVES

Chulalinet's Book Delivery Request




Location



Office of Academic Resources, Chulalongkorn University, Phayathai Rd. Pathumwan Bangkok 10330 Thailand

Contact Us

Tel. 0-2218-2929,
0-2218-2927 (Library Service)
0-2218-2903 (Administrative Division)
Fax. 0-2215-3617, 0-2218-2907

Social Network

  line

facebook   instragram